Saturday, December 10, 2011
Wednesday, December 7, 2011
Alien Creature Thumbs
Some one liners to describe my alien creatures. I thought of them as classes in an alien army.
1.brainy amphibian-like spy
2.nocturnal shuffling sloth hunter with lure
3.stag like ramming grasshopper
4.blind armored bull dozer
5.light armored raptor-like extendable tendrils racer
6.brainy nocturnal opportunist with glow in the dark lures
7.light armored hyena-like mauler
8.belly acid spewing teethy scavenger
9.heavily armored spore artillery
10.ranged fire breathing support
11.tick-like armored melee hopper
12. ranged electrical discharge heavily armored tank
13.back stabbing opportunist with hidden spore grenades
14.brainy light armored mobile infantry spawn
15.nocturnal snake sloth with lure
16.brainy airborne infantry spawning carrier
17.brainy melee communications disruptor
18.brainy underwater light armored counter espionage
19.brainy underwater communications center, mobile infantry spawn
20.brainy light armored all terrain slow moving communication support tank
Friday, November 18, 2011
BANE: 4 figure studies
4 Banes based on my thumbnails I decided to give them a "class" like in a video game. So we have Beserker, Commando, Strategist, and well...the generalist, overall well rounded Lean and Mean. =)
Friday, November 4, 2011
Bane Head Studies
I wanted to design a more original Bane head without the mask, but it was a bit challenging, so I decided to focus on his signature mask. I saw Bane as being a bit of a tinkerer who had the ability to make some home brewed helmets/masks. His designs are crude and grotesque, resembling stripped down prototypes. My original thumbnails called for a tank or rig he carried on his torso/back, but since these were head studies, i decided to try and design a mask/helmet system that delivered the venom instead. The first page was a bit conservative, so i made a second page where I kit bashed them to make some what more wilder designs. After all, I guess its to make sure I shake out all the bad ideas. =) The last page just shows Bane without the mask. I wanted him to look a bit reptilian with thin slit like eyes. He should look like a brain-dead thug, but actually is super intelligent. Not sure if that came through.
Friday, October 28, 2011
BANE thumbnails
I thought Bane was too often portrayed as a wrestler I decided to keep the mask , but change it so it becomes a gas mask/helmet or a device that facilitates venom inhalation. I was thinking the Venom could be vaporized and he could inhale it. Some helmet designs have concentrated tubes of venom which are inserted directly into his head. I thought this would eliminate the possibility of an accidental overdose, such as what occurred in Batman the animated series. I also struggled to get rid of those venom cables we often see on Bane because they don't make sense on a practical level when fighting. However, as you can see, I couldn't resist the aesthetic. I also struggled with trying to make Bane more lean and less brutish. He's a master strategist, so i thought making him less hulk-like would be a different approach to make him seem more intelligent. Of course i did give in to a couple brutish silhouettes, just to explore that. In some cases, I added alot more gear on Bane's body for processing the venom. I thought the traditional Bane had a very elegant/simple drug delivery system, so I wanted to explore making it more complicated, maybe even crude and frankenestein like. I added padding and armor to his uniform as extra protection when he wan't using Venom. I thought maybe prolonged usage would kill him, so if he can handle his opponents without Venom, he'll do it.
Thursday, October 20, 2011
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